July 1, 2011

Rants of a Gamer Girl: Criticism Does Not Equal Censorship

On Monday, The Supreme Court announced their ruling in the case of Brown v. Entertainment Merchants Association (representing the video game industry).  I was ecstatic.  Despite how often I write about the horrid depictions and unnecessary violence against women in video games, I’ve never called for their censorship.

To give a little backstory and context of the Supreme Court case, the law in California was an unprecedented restriction on media.  Films are self-governed by the MPAA, not the law, and it works.  An employee at your local theater who sells a ticket to an R-rated film to an underaged kid, is not criminally liable.  While, the video game industry has an equivalent with the ESRB, the law that Leland Yee proposed would hold cashiers and retailers criminally liable for selling an M-Rated game to a minor.  Especially absurd, considering the FTC report released earlier this year, that rated the ESRB as the most successful self-governing body in the entertainment industry.  X-Play’s Adam Sessler does a great job of explaining the ramifications of this law being upheld in his most recent episodes of Sessler’s Soapbox, available here and here.

There seems to be frequent confusion in the interpretation of my posts – that by expressing frustration with misogyny in the video game industry, that I have a problem with violence in video games, or I think they should be subjected to censorship.  It’s certainly not the case.  I find people like Jack Thompson, and Carol Lieberman abhorrent.  Using video games as a scapegoat, and making up information as you go along has potential to be incredibly harmful.  Leland Yee, is similar to Thompson and Lieberman in his views on video games (he certainly has a history of falsifying statistics), and almost succeeded in setting a federal precedent for restricting the freedom of speech.

I view video games in the same way I view every other form of media – with a critical eye.  Writing about Victorias Secret’s stupid ad campaign doesn’t mean I think they shouldn’t be allowed to market their products, and writing about the incredibly sexist attitudes held by the video game industry doesn’t mean I think their games should be banned from sale.

In my first post on Feminist Fatale, I wrote that despite my disgust with imagery and depictions of women in media, I “believe in…having the right to publish.” It’s an opinion that extends to video games. I hope that by writing about video games, consumers will learn to demand better from the creators.  The writers, designers, and developers shouldn’t be forced to limit their creations by the government.

February 10, 2011

Rants Of A Gamer Girl: Is Carol Lieberman The Worst “Expert” In The World?

Filed under: Gaming,Gender,Media — Tags: , , , , , , , , — Rachel @ 10:00 am

This article has been updated and revised in light of the information released a few hours after it was posted.

Most of what is covered in this column deals with the sexist crap spewed forth by the video game industry.  However, Fox News posted a story, a couple days ago, proving that the sexism surrounding video games doesn’t solely lie with developers, retailers, and gamers.

Fox News posed the question: “Is Bulletstorm The Worst Video Game In The World?”  They didn’t outright answer whether it is or not, but I get the feeling they hoped readers came away thinking “Yes!”  Now, if you think it’s the worst video game in existence, I’m already going to be questioning your knowledge of the form of media.

For a little background, Bulletstorm is rated M (Mature), which means it’s only considered suitable for players age 17 and over.  It’s not law – but, neither is the MPAA.  These are guidelines, and much like the “R” rating on any one of the thousands of incredibly violent movies that exist, it is the responsibility of the parent, not developers or artists or filmmakers, to make sure that the product doesn’t fall into the hands of children.

The author interviewed psychologist, author, and “expert” (quotes because it’s still not clear what exactly she’s an expert in), Carole Lieberman.  She stated there was a direct link between sexual content in video games and sexual violence – something that is “highlighted so well in Bulletstorm”  Unfortunately, there are no links, explanations, or statistics supplied in the article to support her assertions.

The gaming community, essentially accused of being on the brink of turning into sex offenders, based solely on their fondness for playing video games, began to fight back.   Lieberman’s books have been flooded with negative reviews on Amazon.  K-Mart has posted a blog on their gaming site refuting the accusations made by Lieberman and the other “experts” interviewed.

Kotaku, the Gawker Media gaming website, that originally brought much of the communities attention to the Fox News article, called Ms. Lieberman this afternoon, in an attempt for clarification of the statements she made in the original story.  She agreed to an interview, and told Kotaku that “The more video games a person plays that have violent sexual content, the more likely one is to become desensitized to violent sexual acts and commit them.”

When asked for a source that supported this, Ms. Lieberman referenced “thousands” of studies that prove her assertion.  However, she was unable to provide the name, author, or title of even one study.  Accusing gamers of being on the verge of becoming rapists and sexual offenders is disgusting, and damaging – to gamers, women, and feminists.  To drag the victims of sexual assault into a debate with not one fact to back it up, isn’t just stupid (as it doesn’t take into account that women now make up almost half of the gaming community), it’s irresponsible as well.  Lieberman admitted to Kotaku that she hasn’t played any video games in her lifetime; making video games the villain of society is nothing new, but Carol Lieberman has taken fear-mongering to a new low.